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The Hover Car is an unlockable vehicle in The Simpsons: Hit & Run. Like all other player owned cars this vehicle may be accessed via phone booths at any time, on any level.

Description[]

The Hover Car is a bluish-silver car with an engine in the back with an electric current flowing openly between the antennae. It hovers using some sort of propulsion technology, and becomes more translucent the faster the vehicle goes. Its horn and drifting sounds are indescribable, and can really only be described by listening to it. The vehicle was built by Professor Frink, and in Levels 1 and 5, he occupies the driver's seat. The car bears a strong resemblance to the real life 1959 Cadillac Cyclone.

Tips[]

The Hover Car packs great speed and acceleration, which makes a capable vehicle for most missions. Its decent handling also gives it the ability to turn around corners with relative ease. However, its toughness is poor and it slides drastically when turning, so if it crashes, it takes high damage and will slide out of control. It is important to use the E-brake on sharp turns with this vehicle.

Mission Appearances[]

Level 5[]

Level 6[]

Level 7[]

Trivia[]

  • In Level 4 street races, Apu should be the next character the player takes on, but Frink appears as an opponent in the checkpoint race instead. This is already out of place, since every street race features the next character the player assumes control of (with the exception of Level 7), but this is even more unorthodox as Frink races the player only in the checkpoint race, and not the circuit race.
  • After Kinky Frinky's events take place, the player can instantly access the Hover Car anytime they like. This isn't very logical, as the player had destroyed the car mere moments before returning to Frink. It is likely that Frink somehow managed to fix it and stabilize it. Either way, the car is destroyed again after the events of Pocket Protector.
  • Despite listing a top speed of 155 km/h in the vehicle's stat file, the top speed of the Hover Car in-game is 160 km/h.
  • The transparency effect on the Hover Car differs between console versions. On PS2 and Xbox, the windows are partially transparent, and when gaining speed, the Hover Car itself appears to turn almost completely invisible. On PC, the Hover Car only ever becomes partially transparent as a limitation of DirectX at the time, but uses a similar, if not identical method to the previous consoles. On GameCube however, the windows of the vehicle are completely opaque, which doesn't allow for the player to see themselves driving. In addition, the transparency effect is achieved seemingly by rendering the current frame through the car, and offsetting it. The Cutting Room Floor details this better, which is linked here.

Gallery[]

Level 5 Vehicles
Police CarCola TruckEl Carro LocoCar Built For HomerHover CarLonghorn
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