Simpsons hit and run races
"Here's how this works: Milhouse, Nelson and Ralph run a series of races around town. Complete all the races and you unlock a new vehicle. Well, what are you waiting for?"
Bart Simpson

Street Races are side missions in The Simpsons: Hit & Run. Milhouse Van Houten, Nelson Muntz, and Ralph Wiggum are the hosts. The trio host the races for Patty and Selma, who appear after the races have been won, excluding Level 7. The trio are easy to find on the map as they have a pair of racing flags hovering over their heads, and are symbolized on the radar with a the same symbol. If the player wins all the races in a level, they are awarded with a new car.

The player needs to win all the races on each level in order to get a 100% completed on a Level progress screen, but they are not necessary to complete the level.


Milhouse & Ralph's races share the same hard-rock theme.

The Simpsons Hit and Run Soundtrack - Time Trial and Checkpoint Race

Nelson's races have a different hard-rock theme, with some snippets from the Simpsons theme song.

The Simpsons Hit and Run Soundtrack - Circuit Race


Milhouse hosts the Time Trial races, where the player has to complete laps while going around in the same area. Milhouse is found in:


Nelson hosts ordinary Circuit Races, where the player has to become first in a 3 lap race, racing with 3 (or 1) CPU(s). Nelson is found in:


Ralph hosts Checkpoint Races where the player has to get to a certain point of the level racing CPU(s). Each one becomes harder in every level. Ralph is found in:


Zombies host all types of races. They're found in:

Opponents in each street raceEdit

Level 1Edit

Level 2Edit

Level 3Edit

Level 4Edit

Level 5Edit

Level 6Edit

Level 7Edit


  • In Level 7, Milhouse, Nelson and Ralph are all replaced by zombies who still do the same. However, in a pre-release screenshot of Level 7, Ralph can be seen om front of the school where the checkpoint zombie would stand in the final. This could likely mean that Milhouse, Nelson and Ralph were supposed to retain their roles as race hosts in Level 7 but were all replaced by zombies due to the Halloween aesthetic of the level.
  • Additionally, in Level 7, the zombie that awards the player the race at the finish line during the Checkpoint Race (in the Power Plant parking lot) is the exact same sprite as the zombie that sells the Zombie Car in the cemetery. Therefore, if a player wins this street race before they buy the zombie car, they can buy the car off the zombie who awards the race at the end in the Power Plant Parking Lot.
  • In Levels 4, 5 and 6, the Checkpoint races only seem to have two participants racing as opposed to four participants as seen in the previous three levels. The circuit race in Level 6 also has two participants instead of four. However, in Level 7, there are four participants racing in both the Circuit and Checkpoint races again.
  • Some of the races can be won easily by using the one hit wreck cheat and simply running into the other cars, therefore getting them eliminated.
  • In an early build of the game, Patty would have congratulated the player after completing all three races and tell the characters to call the Phone Booths to have their new car delivered.
  • When the player wins a street race, a faint jingle can be heard playing. However in the game files, there is an unused soundtrack with the filename fe_trans which is a soundtrack that plays three trumpet tracks. These tracks go higher in key, meaning that these soundtracks were possibly meant to be heard after completing Street Races as there are three races and the soundtrack plays three trumpets, but in the final game, there is normally silence when the player completes a street race, asides from that faint jingle.

The Simpsons: Hit & Run
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